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10/20/2014 - Tile Art







Hi again, sorry this recap is a bit late. This [last] week our Final Boss (Cindy Trieu) gave a talk and demonstration on creating tile art in Photoshop CS2, Blender and Gimp. This comes in handy when you're creating a 2-D game and need to populate it with graphics.

Throughout the discussion our group had some heated debates about whether lava was better than forests or whether the wall should be grassy, viney, or grassy-viney. In the end, the answer still alluded us so we all decided that drawing Mario was the correct response.

Here is the followup video:  https://www.youtube.com/watch?v=MFvsRvo_78Y

*For announcements see next [this] weeks recap.
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